Take up your sword,
max gear in 5 minutes.
Wage war with friends in an iron-locked Minecraft survival world that never resets. Collect and summon armies of mobs to fight with you or guard your home.
play.iron-age.net
- Features -
- No mods required, Java Edition only (Any version 1.17+)
- Simple Voice Chat and Voxy supported
- Xaero's Minimap and World Map approved
- Iron-locked, mob spawn egg PVP with group and ally commands
- Player revival during combat and multiple beds
- Persistent world map with no resets
- Realistic seasons with holiday events
- Instant, abundant resource availability with automatic mining for builders
- Offline crop growth for large scale farming
- Elder Guardian based build protection with offline immunity
- **Major grief prevention with lava, explosive, and redstone use disabled
- Extreme profanity filters for content creation TOS safety.
- Arbitrary OSRS-inspired skilling (see XP chart)
Our Rules.
1. Profanity is allowed.
2. PVP, raiding, and griefing** is allowed.
3. Do not be toxic, elitist, or annoying. This is a server for friendly banter.
4. Do not advertise, solicit payments, bot, exploit, intentionally lag, or cheat on the server.
5. Do not conduct or participate in illegal activity.
6. Do not use hateful, derogatory, or sexually explicit speech and symbolism.
7. Do not falsify information to staff.
8. Do not create or manage public discords or subreddits. Please communicate in-game or privately.
Contact.
© 2026 Redwyn
15.99/mo.
Skip the line at high traffic hours then show off your status with glowing arms and armor!
- Priority queue server access.
- Exclusive enchantment glint on your equipped gear.
If we hit 15 donors, I can get Geyser support to enable Bedrock Edition compatibility and the server will be fully paid for!
Donors
Names featured for their contribution to the community.
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© 2026 Redwyn
Commands.
| Command | Arguments |
|---|---|
| /group | create, delete | creates group with owner's username |
| - | add <player>, remove <player> | manages members |
| - | ally add <player>, ally remove <player> | manages allies with owners |
| /guardian | amount | gives player elder guardian eggs |
| /claim | check | displays claim info where the player is standing |
| /tames (GUI) | clear | click to kill living mobs and refund their eggs, clear removes all without GUI. |
| /trades (GUI) | - | click to trade Creeper eggs for difficult to obtain ones. |
| /removebed (GUI) | removes registered beds. |
Tames.
| Mob Eggs (Max: 12) | |||
|---|---|---|---|
| (6) Wolves | (2) Iron Golems** | (9) Elder Guardians | (3) Blazes** |
| (3) Creepers | (4) Skeletons | (3) Spiders | (6) Zombies |
| (2) Cave Spiders** | (2) Endermen** | (6) Drowned | |
| (3) Piglins | (2) Magma Cubes** | (2) Bogged | |
| (3) Breezes | (3) Endermites | (3) Ghasts | |
| (2) Guardians** | (3) Hoglins** | (2) Husks | |
| (2) Parched | (2) Slimes** | (3) Phantoms | |
| (1) Piglin Brutes** | (1) Ravagers** | (3) Shulkers | |
| (3) Silverfish | (2) Stray | (2) Vex | |
| (1) Wither Skeletons** | (1) Zoglins** |
** Carries spawn limitations. (see 1.7.5 below)
Mechanics.
by Version History.
Server Backup Schedule
SUNDAY and THURSDAY at 12:00AM EST, ~4HR RUNTIME1.0 (Source)
- Copper ore, redstone ore, gold ore, and diamond ore cannot be mined.
- If a block isn't placed by a player, it is replaced after breaking and drops an item.
- Buckets can't pick up lava.
- End crystals can't be crafted.
- Tridents are removed.
- Creepers don't drop gunpowder.
- Enderman don't drop pearls.
- Withers are despawned.1.1-2 (World Protection)
- Water source blocks placed by operators (via buckets or block placement) now flow naturally, while natural/regular water remains still.
- Water buckets cannot be emptied in or adjacent to lava blocks.
- All enchanted items, armor, and weapons have been removed from mob drops.
- All spawned wolves are automatically set to aggressive and continuously target the nearest non-wolf mob.
- Hoes, Axes, and Shovels only work on player-placed blocks (tilling, debarking/stripping logs, and creating dirt paths).
- Creative mode block placements do not count as player-placed blocks.
- Water bottle usage on dirt, coarse dirt, or rooted dirt (mud creation) is blocked for players and dispensers.
- Fishing yields exclusively Salmon.
- Growth is disabled for all Sapling species, Azaleas, Mushrooms, and Pumpkin/Melon stems.
- Bonemeal is blocked on grass blocks, moss, glow lichen, fungus, nylium, and underwater.
- Sculk catalyst bloom is disabled, and Sculk blocks drop 0 XP.
- Mycelium spread is disabled.1.4 (Battle Mobs)
- Mobs spawned with spawn eggs will continously attack nearby mobs and players.
- Item frames drop their items and regenerate at the exact same spot, mirroring the block-regen system.
- Donor glint added.
- Groups can be formed using /group create, add, remove, and delete commands.
- Mobs use group-aware targeting and will not burn in daylight.
- Group members are exempt from the Elder Guardian mining fatigue.
- Summoned mobs have "<Player>'s <Mob>" nametags, and the action-bar broadcaster is implemented.1.5 (Alliances and Claims)
- Block mining progress on blocks placed by players is persistent.
- Allied groups can be added using: /group ally <owner of different group> (add, remove)
- Allied player groups share mob and fatigue protection.
- Only group/ally players can use doors/trapdoors and place blocks within range of their elder guardian's status effect.
- Players under the mining fatigue of an elder guardian can't use or break blocks in range while no members of it's owner's group (not ally) are online.
- Milk buckets can't be consumed.
- Reduce elder guardian fatigue cooldown to 0 and status effect tier can be configured.
- Elder guardians that touch boats are placed within them.
- Elder guardians are made stationary and don't overlap with non-group/ally ones.
- If crouch is held as a player starts mining any block, the targeted block will continued to be mined if they stop until either the block is broken, out of range, or no longer looked at/targeted. All non-player blocks continue to be mined and replaced indefinitely under the same condition.1.6-6.1 (Quality of Life)
- Natural item frames produce unlimited items.
- Groups and alliances now require /accept.
- Guardian fatigue application for modifying groups/alliances was fixed.
- Exploding creepers now free their mob slot correctly.
- Tames GUI added. Click to remote kill and get a mob's egg back. Unloaded mobs appear as "not loaded" until the player is in range.
- Non-player item frames are now invisible.
- Auto-mine now triggers real block break events for skilling, granting XP, vanilla XP, tool durability, and region protections.
- Killing a mob via /tames refunds exactly one egg without vanilla drops.
- Fixed denied block break erasure bug.
- Spawn eggs on the ground are completely immune to explosion damage.
1.7-7.5 (Tweaks)
- Self-detonating creepers now drop their egg.
- Natural blocks will regenerate if the block supporting them is broken.
- If a natural block is overwritten, it is restored once the player's block is broken.
- Elder Guardians may not be placed within 300 blocks of spawn.
- Mined resources are delivered straight to the player's inventory. If their inventory is full, mining is prevented until space allows.
- Breaking grass now drops arrows and emeralds.
- Zombified Piglins now drop nether wart.
- Ghasts now drop quartz.
- /guardian command added.
- Slime and Magma Cube fragments no longer count towards total, they still fight and show up in /tames.
- /tames clear added.
- Witches no longer drop redstone.
- Levers, pressure, plates and buttons now require group/ally access within claimed territory.
- Every other redstone power block emits no signal.
- Storage blocks remain accessible to anyone, even in claim protection.
- Mobs marked with ** (above) can no longer be placed within 10 blocks of an enemy player.
- Falling blocks no longer solidify or fill lava and water.
- Claims damaged by non-group/ally players alert all online members with a warning message and coordinates to the break-in.
1.8-8.6 (Optimization and Tweaks)
- Explosion knockback for creepers and fireballs against mobs and players is no longer applied.
- Mob AI now checks active UUIDs in small batches and skips empty areas, scaling much better for an SMP.
- Creeper explosions skip block destruction (no heavy ray-casting or block drops) but still deal full entity damage.
- Mobs are stopped from pushing each other.
- /trades menu added.
- Nether and End portals disabled.
- Paper configured for better performance.
- Donor glint and tooltip patched.
- Natural water sources are no longer removed by buckets.
- All mob attack AI has been fixed, problematic mobs like Phantoms and Drowned now aggro correctly.
- Offline crop growth support added.
- Tamed pets, fed animals, and passive livestock owned by players, groups, and allies will no longer be targeted by summoned mob aggression.
- Chat filter enabled.
- Water logging naturalization bug fixed.
- Fallen scaffolding naturalization bug fixed.
- Elder Guardians are now exempt from /tamed clear and require confirmation to be despawned with /tames.
- /claim check displays claim info within range of any Guardians.
- Full replace and regenerative support has been added to decorative blocks that previously inhibited building.
- Water can no longer be placed in non-friendly territory.
- Emerald ore now requires 13 consecutive breaks within 5 seconds to yield drops/XP.
- Non-iron gear except wood, stone, and leather has been filtered from mob drops and removed.
- Mob limit values are now displayed in spawn warnings.
- Natural blocks that break instantly now require a 2s cooldown, excluding grass.
- Fixed bug where destroying storage blocks erased contained items.
- Fixed bug where wolves' environmental aggro overrode summon AI.
© 2026 Redwyn
Announcements.
- Back Online -
8.28.26 - Redwyn
[4:59PM EST] After a few weeks of shutdown due to financial constraints, the server has been restored.
- 1.8.4 Released! -
8.17.26 - Redwyn
[9:05AM EST] New version of Iron Age released! Check our mechanics for updated information. Watch out later today for brief maintenance outages, our backup system once again had issues.
- Oops, It's On Fire Again! -
8.16.26 - Redwyn
[4:46PM EST] Server was down for 3hrs at 1PM today due to an unfinished hardware upgrade. It went from 4GB of allocated RAM to 12! With all my optimizations, the server should actually now be able to support it's full 50 player cap.
- Server Announced -
8.15.26 - Redwyn
[2:13PM EST] Server announcement released! venyd was the first new player to join.
- Final Setup Bush Fire -
8.14.26 - Redwyn
[7:52PM EST] Server was turbulently taken down off and on all day for maintenance due to major faults in my world backup system. It is finally fixed for good.
- Delayed Setup -
8.13.26 - Redwyn
[2:58PM EST] Server was taken down momentarily to configure automatic world and plugin backups. This was delayed because I needed to purchase a new disk for enough space for both local and temporary storage to back up on the cloud. Our world is pregenerated and bordered at 50k blocks, making it 255GB per copy.
- The Server Opens -
8.12.26 - Redwyn
After nearly a month in development, the server is now open to the public! Thank you to my friends for helping me develop, playtest, balance, and bugfix the gamemode.
© 2026 Redwyn
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